Thursday, February 28, 2013

Sorting

Sorting is pretty fun. None of the labs thus far have been very challenging, and they're pretty straightforward, what with them just being sorting items. However, I still don't like sorting all that much because there's so many different ways to do it, and most of them just feel really useless. I know its not really the case, but it still feels like you'd find the best sort and then just stick with that, or with one or two sorts. Still, doing useless redundant stuff is what I do best, so I suppose that me and sorting are practically made for each other.

Thursday, February 14, 2013

Quiz

I am really surprised that I got a 10 out of 10 on this quiz. I wasn't here for nearly a class and a half while we were learning inheritance and such, and as such I just didn't get what was going on for a lot of pong. I was still able to be helpful, but a lot of the concepts were kind of fuzzy. Then I kind of spaced out during the abstract classes thing a little bit, and though I got that one better than inheritance, it wasn't completely clear. But then I took the quiz, and maybe its just because I had the presentations to see, but I got everything, which was pretty weird. I'm not complaining, mind, but its just a little odd.

Thursday, February 7, 2013

More Pong

Other than on Thursday, we've really just kept working on Pong. I have to admit, I like Pong better with all of the bizarre, inexplicable bugs. My personal favorite from mine and Darian's was when the block would occasionally get behind the paddle by passing through it, and then bounce back and forth in the space of about three pixels, making it look like its vibrating for a second before shooting out in a random direction. Or there was the one were it would randomly speed up, slow down, or change direction whenever it was at the same y coordinate as the right paddle, making it look like it was dodging the paddle as we tried to check if they could actually collide properly. In the end, though, we managed to iron out all of the bugs (we think) and  now its just boring regular pong again.

Friday, February 1, 2013

Pong

Pong is a fairly frustrating lab. First of all, because I wasn't here on the day that the concepts that pong revolves around were introduced, so I'm effectively learning it through the lab. Second of all, because there are so many files involved, you have to test every aspect of it one by one, which can get really tedious. Finally, because its Pong. I mean, yeah yeah, cornerstone of gaming history, whatever, it doesn't change the fact that Pong sucks and I hate it and it deserves to die. We should have had a lab making a much better game, like Contra.